3D in Blender #5 – Material Basics (Image Textured)

First step here is to get an image to use as the texture – I created a photoshop document, 3072*3072. From the filters menu, I rendered some clouds, then pixelate -> crystallize and thickened the borders. The nodes you need are shown below, the first two allow you to position and scale the image loaded… Continue reading 3D in Blender #5 – Material Basics (Image Textured)

3D in Blender #4 – Material Basics (Smooth)

Since i’m not doing animation, i’m going to use the default bottom panel to host the texture system. In the bottom window swap it to be the Shader Editor. In the Materials Tab on the right, select ‘Use Nodes’ Most of my reading indicates that most basic smooth materials are going to be partially Glossy… Continue reading 3D in Blender #4 – Material Basics (Smooth)

3d in Blender #1 – Importing SVG and Getting Started

The UI in Blender 2.8 is undoubtedly an improvement on previous editions which I found pretty impenetrable but that, along with the fact that a lot of it is done by keyboard shortcuts, means that we’re going to be a bit lacking when it comes to video support for a while. However I will link… Continue reading 3d in Blender #1 – Importing SVG and Getting Started

Pico 8 and The Legend of Dracenstein

I made a game on the excellent Pico 8. I very much recommend giving Pico 8 a go. It was called ‘The Legend of Dracenstein‘. I’m really pleased with how it came out and I’ve found Pico8 excellent to use: as a result I think it’s the first of many games I’ve started making that… Continue reading Pico 8 and The Legend of Dracenstein

Exchange Free Range

Myself, Britt and Alex are doing semi regular DJ nights at The Exchange in North Shields. The remit is to be a bit free ranging, and the poster says: indie/funk/ska/electronic/hiphop/ britpop/J-pop/big beat/ rhythm & blues/rock’n’soul/disco. Exchange Free Range If you’re in the North East and like music, you should pay us a visit. Hopefully we’ll get… Continue reading Exchange Free Range

Invisible Beasts: A Hidden Cartography

An exhibition documenting Monstrous Territory Those hidden places and the signs within them indicating the passing, residence, presence or summoning of otherwise Hidden Beasts, Monsters, Demons and other creatures. A Hidden Cartography features 7 Artists working in North Shields. Curated by Paul Thompson hosted at The Exchange, North Shields for the duration of February and… Continue reading Invisible Beasts: A Hidden Cartography