Tag: Game Development

  • Creating a Palette for A Thing

    Creating a Palette for A Thing

    One of the things I mentioned in my Paperjam comic ‘Making Websites Good‘ was the idea that a good colour scheme is better chosen from a photograph you like than from a raw colour picker. You’re more likely to get colours that work well together, that way for a number of reasons. The lighting on…

  • Pico 8 and The Legend of Dracenstein

    Pico 8 and The Legend of Dracenstein

    I made a game on the excellent Pico 8. I very much recommend giving Pico 8 a go. It was called ‘The Legend of Dracenstein‘. I’m really pleased with how it came out and I’ve found Pico8 excellent to use: as a result I think it’s the first of many games I’ve started making that…